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Department of Computer Science

Final presentations Seminars January

Date

Monday, 16 January 2023

to Tuesday, 17 January 2023

Date

Seminar group: Prof. Dr. Simone Bürsner,

Monday, 16 January 2023, Room C115

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Seminar group: Prof. Dr. Ernst Kruijff & Prof. Dr. Hinkenjann

Tuesday, 17 January 2023, Room C058

Location

Campus Sankt Augustin

You are cordially invited to attend the final lectures on the seminar papers prepared in the Master's degree programmes in Computer Science and Visual Computing and Games Technology this semester as well. You can find a detailed overview on LEA.

Seminar group: Prof. Dr. Simone Bürsner

Monday, 16 January 2023
Room C115

  • 15:00 - 15:05: Welcome and short introduction
  • 15:05 - 15:35: Gemeinsame Anwendung von Domain-Driven Design und Attribute-Driven Design
  • 15:40 - 16:10: Patterns im Domain-Driven Design 
  • 10 minutes break
  • 16:20 - 16:50: Verfügbare Sprachkonstrukte zur Umsetzung von generativen Softwaresystemen in C++20, Java 18 und Rust 2021 

Each contribution will have 20 minutes of presentation time and 10 minutes of discussion.

Seminar group: Prof. Dr. Ernst Kruijff & Prof. Dr. Hinkenjann

Tuesday, 17 January 2023
Room C058

  • 15:15 - 15:35: Fake It Till You Make It: Face analysis in the wild using synthetic data alone 
  • 15:35 - 15:55: Real-Time Shadow Detection From Live Outdoor Videos for Augmented Reality 
  • 15:55 - 16:15: DCGrid: An Adaptive Grid Structure for Memory-Constrained Fluid Simulation on the GPU
  • 16:15 - 16:35: Game-based Climate Change Engagement: Analyzing the Potential of Entertainment and Serious Games 
  • 16:35 - 16:55: Real-time Neural Radiance Caching for Path Tracing 
  • 16:55 - 17:15: Low-poly Mesh Generation for Building Models 
  • 17:15 - 17:35: Blending Shadows: Casting Shadows in Virtual and Real using Occlusion-Capable Augmented Reality Near-Eye Displays 
  • 17:35 - 17:55: AMP: Adversarial Motion Priors for Stylized Physics-Based Character Control 
  • 17:55 - 18:15: Supporting Self-Injury Recovery: The Potential for Virtual Reality Intervention