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Department of Computer Science

Honu – A student game development project from concept to release

20250701_Screenshot Spiel HONU vom GameDev-Team der H-BRS
Honu is a video game project initiated and independently developed by students of the Bonn-Rhein-Sieg University of Applied Sciences. Emerging from the student-led initiative GameDev Team H-BRS, the project follows a clear mission: to create a complete game — from the very first idea all the way to release — hands-on and fully student-driven. The game is being built with cutting-edge technology in Unreal Engine 5, with release planned for October 2025.

202507_fbinf_Teaserbild_Honu_Bild_GameDev-Team

What is Honu?
Honu is more than just a game — it’s a practice-oriented game development project created by students at Bonn-Rhein-Sieg University of Applied Sciences. Since 2022, the interdisciplinary GameDev team has been independently developing a first-person puzzle game that not only lets players explore a fascinating world, but also immerses students in the real processes of game development. The goal is to publish Honu on platforms such as Steam or Itch.io.

What makes the project special?
For interested students, Honu offers an authentic look into the world of game development, covering everything from creative ideas to technical implementation. The game is regularly showcased at university events, making degree programs with a GameDev focus tangible and engaging.

For developersHonu provides an open platform for collaboration, knowledge exchange, and participation in complex production processes in Unreal Engine 5 — including version control, build deployment, and team coordination.

For researchHonu can serve as a foundation for future projects in areas such as game design, interactive storytelling concepts, or production workflows in indie gaming.

Technical Implementation & Teamwork
The game is developed using Unreal Engine 5. Version control, automated builds, and agile workflows are core parts of the development pipeline — ideal for anyone looking to gain practical experience with modern GameDev production processes.

Looking Ahead
The release of Honu in 2025 is only the beginning: a new game is already in the planning phase. The GameDev team is here to stay, offering long-term opportunities for both newcomers and experienced members to keep creating and learning.

Get Involved or Ask Questions
Want to contribute, ask questions, or try out the game? Join us on our Discord server or send us an email with your inquiry.

Discord: https://discord.com/invite/7kvXMtTBGK

E-Mail: GameDev@h-brs.de

Kontakt

David Bernhardt

Research associate

Location

Sankt Augustin

Room

C062

Address

Grantham-Allee 20

53757 Sankt Augustin

20221107_fbinf_Kruijff_Ernst_Portrait_Kira_Wazinski_003

Ernst Kruijff

Professor for Human Computer Interaction, Co-Director Institute of Visual Computing (IVC)

Location

Sankt Augustin

Room

C 273

Address

Grantham-Allee 20

53757, Sankt Augustin

Telephone

+49 2241 865 9616
hinkenjann.jpg (DE)

André Hinkenjann

Founding director of the Institute of Visual Computing, Research Professor Computer Graphics and Interactive Environments

Research fields

Location

Sankt Augustin

Room

C 167

Address

Grantham-Allee 20

53757, Sankt Augustin

Telephone

+49 2241 865 229

Links