Department of Computer Science
Game Technologies (MSc)
Shape the future of game development
Our MGT offers a comprehensive, in-depth education in the fundamentals and practical skills required for the development of modern computer games and interactive applications. Students acquire knowledge that can be used, for example, to develop innovative rendering processes, user-friendly interfaces or pioneering solutions in areas such as user experience, computer vision and scientific visualisation.
Study with flexibility and practical relevance
A particular focus is placed on current trends and technologies that are pioneering in both research and practice. Topics such as extended reality (virtual and augmented reality), deep learning and artificial intelligence, interaction with robots, serious games, rendering and game engine optimisation as well as motion capturing and character animation take centre stage.
Innovative learning and industry relevance
The degree programme combines sound theory with practical learning methods:
- Workshops and lectures by industry experts: Direct insight into current developments and challenges in the games industry.
- Project project work over three semesters: Development of games or other complex systems that combine theory and practice.
- Mobility window in the 3rd semester: Opportunity to gain international experience or focus on individual specialisations.
- The MGT builds on the many years of expertise from the successful predecessor Master's degree programme in Visual Computing & Games Technology. Proven concepts and practical content have been further developed to offer you a modern, future-oriented education.
Our aim is to prepare students for the exciting and dynamic world of game technologies, with a clear focus on future technologies and creative problem solving.
Become part of an innovative study programme that will optimally qualify you for the challenges of the industry!
What we offer
- Many years of experience in teaching and research in the field of visual computing technologies
- Expertise in game development since 2006 (over 100 games developed in our Bachelor and Master courses)
- Regular game events (Zock'n Friday), game jams, esports events (in cooperation with the TESSA team), workshops and digital presentation of the results at our own stand at Gamescom
- Collaboration with partner universities in the region, e.g. in the project Games Technology Network
- Guest lectures from the industry by renowned speakers from Germany and abroad (game.impulse lecture series)
- Highly modern equipped laboratories and an award-winning game studio
- Own game development team
- Opportunity to work on research projects (jobs), supported by the internationally renowned research institute of H-BRS (Institute for Visual Computing)
- Numerous opportunities for study abroad semesters in the excellent partner network, e.g. in Japan
- .E.g. in Japan and Canada
- The opportunity to do a doctorate at the university after completing the Master s degree
Part-time suitability
If you work alongside your studies, we can support you by aligning the study program to your needs, e.g., through part-time study schedules. Some semesters may also have lectures on a reduced number of days. We support you with this if you work alongside your studies.
"My half-time position at the Institute of Visual Computing allows me to ideally supplement my studies with practical development." - Maximilian Schäfer, MVG student
Personal advice
Do you have any questions about the Master Game Technologies degree programme?
Prof. Dr Ernst Kruijff and Prof. Dr André Hinkenjann
will be happy to answer them
Study Facts
Degree
Master's degree
Standard period of study
4 semesters
Lecture language
English
Campus
Sankt Augustin
Start of study
Winter semester
Type of study
Full-time
Admission type and application deadline
Applicants with a visa requirement can apply from 15 November to 15 January via uni-assist. For Germans, applicants without a visa requirement and applicants with a Visa, application is possible from 15 November to 15 September via Apollo. Detailed information can be found in the admission requirements.
Language skills
Proof of English language proficiency at level B2 (CEFR) is required for admission. Detailed information can be found in the admission requirements.
Costs
Only the current semester fee is payable for this degree programme: Semester fees and Administrative fees.
Accreditation
Contact points
Departmental Office Computer Science
Campus
Sankt Augustin
Room
C 101
Opening hours
Monday to Wednesday: 09:00 - 12:00 Uhr
Thursday: 09:00 - 16:30 Uhr
during the lecture-free period: Monday - Friday: 09:00 - 12:00 Uhr
Course guidance service Master Game Technologies
Campus
Sankt Augustin
Room
C 167
Opening hours
We look forward to hearing from you.
Contact to the Student Services
Opening hours
Telephone consultation hours: Monday - Friday: 10:00 - 12:00
Personal consultations by appointment only
Examination boards in the Department of Computer Science
Campus
Sankt Augustin
Room
The mailboxes of the examination boards are located opposite the departmental secretariat (C 101).
Service Point Department of Computer Science
Campus
Sankt Augustin
Room
A 102.1
Opening hours
Das Büro ist von Montag bis Freitag in der Zeit von 08:00 -18:00 Uhr geöffnet.
Team International
Campus
Sankt Augustin
Room
C158