Department of Computer Science
Visual Computing & Games Technology (MSc) - discontinued
Ab WiSe 25/26: Game Technologies (M.Sc.)
Bitte beachten Sie, dass der Masterstudiengang Visual Computing & Games Technology ab diesem Zeitpunkt nicht mehr angeboten wird.
Wir danken Ihnen für Ihr Interesse und freuen uns, Sie auf Ihrem weiteren Bildungsweg begleiten zu dürfen.
Note: In the winter semester 2025/2026, the Visual Computing & Games Technology (M.Sc.) degree programme will become the English-language Games Technology (M.Sc.) degree programme. Further information will follow.
The Master's program provides in-depth fundamental knowledge and practical skills for computer games, which are necessary, for example, for the creation of new rendering methods and innovative user interfaces. In addition, topics such as user experience, computer vision and scientific visualization are also covered. The degree programme is suitable for part-time study.
There is a strong focus on current topics and emerging technologies from research and practice, such as extended reality (virtual/augmented reality), deep learning / AI, interaction with robots, serious games, rendering / game engine optimization or motion capturing and character animation. These topics are integrated in lectures and additional lectures and workshops, e.g. by industry experts. Some of the highlights of the master program are the continuous project work over three semesters (e.g. for the development of games or other complex systems) and the mobility window in the 3rd semester.
What we offer
- 20+ years of experience in teaching and research in the field of visual computing technologies
- Expertise in game development since 2006 (over 100 games developed in our bachelor and master courses)
- Regular game events, game jams, esport events (in cooperation with the TESSA team), workshops and presentation of the results at our own booth at Gamescom
- Cooperation with partner universities in the region, e.g. in the Games Technology Network project
- Guest lectures from the industry by renowned speakers from Germany and abroad (game.impulse lecture series)
- State-of-the-art laboratories and an award-winning game studio (Hochschulperle 2022)
- Own game development team
- Possibility to work on research projects (jobs), supported by the internationally renowned research institute of HBRS (Institute for Visual Computing)
- Numerous opportunities for semesters abroad in the excellent partner network e.g. in Japan and Canada
Part-time: Courses currently take place three days a week. We support you with this if you work alongside your studies.
"Ich kann durch meine halbe Stelle am Institut für Visual Computing das Studium ideal durch praxisnahe Entwicklung ergänzen." - Maximilian Schäfer, MVG Student
Translation: My half-time position at the Institute for Visual Computing is the ideal way to supplement my studies with practical development.
Personal counselling
Do you have any questions about the Master Visual Computing & Games Technology programme?
These will be answered by Prof. Dr. Ernst Kruijff and Prof. Dr. André Hinkenjann.
Image films
Study Facts
Degree
Master's degree
Standard period of study
4 semesters
Lecture language
German
Campus
Sankt Augustin
Start of study
winter semester and summer semester
Type of study
Full-time
Admission requirements
For admission to the programme, a professional academic degree (Bachelor or equivalent) in a relevant field of study is required. For your application to be reviewed by the Admissions Committee, a grade point average (GPA) of 2.5 or less on the German grading scale (1=excellent to 5=fail) is necessary. Grades from other countries are converted. Another requirement is sufficient knowledge of concepts, methods and tools in the field of computer science. Such knowledge is usually acquired in an undergraduate course with at least 90 ECTS credits earned by computer-science content. The selection committee may consider applicants with less than 90 credits in exceptional cases.
Admission type and application deadline
Your application for the summer semester may be submitted between 15 November and 31 March and for the winter semester between 15 May and 30 September.
Language skills
Applicants with a foreign university entrance qualification: DSH 2, TestDaF with score of 4 or higher in all four parts of the test or telc C1 Deutsch Hochschule
Costs
Only the current semester fee is payable for this degree programme: Link Semester fees and Administrative fees.
Contact points
Departmental Office Computer Science
Campus
Sankt Augustin
Room
C 101
Opening hours
Monday to Wednesday: 09:00 - 12:00 Uhr
Thursday: 09:00 - 16:30 Uhr
during the lecture-free period: Monday - Friday: 09:00 - 12:00 Uhr
Course guidance service Master Visual Computing & Games Technology
Campus
Sankt Augustin
Room
C 167
Opening hours
We look forward to hearing from you.
Contact to the Student Services
Opening hours
Telephone consultation hours: Monday - Friday: 10:00 - 12:00
Personal consultations by appointment only
Examination boards in the Department of Computer Science
Campus
Sankt Augustin
Room
The mailboxes of the examination boards are located opposite the departmental secretariat (C 101).
Service Point Department of Computer Science
Campus
Sankt Augustin
Room
A 102.1
Opening hours
Das Büro ist von Montag bis Freitag in der Zeit von 08:00 -18:00 Uhr geöffnet.
Team International
Campus
Sankt Augustin
Room
C158